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SR_LHT13.QLE
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1997-09-04
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15KB
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388 lines
// QOOLE
// Brushes: 19
// Entities: 2
// Objects: 22
{ // Brush 0
( 0 0 25 ) ( 0 500 25 ) ( 500 0 25 ) cop2_2 0 0 0 1.00 1.00
( 5 0 0 ) ( 5 0 500 ) ( 5 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -5 0 ) ( 0 -5 500 ) ( 500 -5 0 ) cop2_2 0 0 0 1.00 1.00
( -5 0 0 ) ( -5 500 0 ) ( -5 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 5 0 ) ( 500 5 0 ) ( 0 5 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -25 ) ( 500 0 -25 ) ( 0 500 -25 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( -347 354 0 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( 361 354 0 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( -361 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( 347 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) cop2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) cop2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) cop2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) cop2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) cop2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) cop2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 64 ) ( 0 500 64 ) ( 500 0 64 ) *lava1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) *lava1 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) *lava1 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) *lava1 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) *lava1 0 0 0 1.00 1.00
( 0 0 -64 ) ( 500 0 -64 ) ( 0 500 -64 ) *lava1 0 0 0 1.00 1.00
( 45 0 0 ) ( 45 0 500 ) ( -309 354 0 ) *lava1 0 0 0 1.00 1.00
( 45 0 0 ) ( 45 0 500 ) ( 399 354 0 ) *lava1 0 0 0 1.00 1.00
( -45 0 0 ) ( -399 354 0 ) ( -45 0 500 ) *lava1 0 0 0 1.00 1.00
( -45 0 0 ) ( 309 354 0 ) ( -45 0 500 ) *lava1 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0 0 6 ) ( 0 500 6 ) ( 500 0 6 ) cop2_2 0 0 0 1.00 1.00
( -1 0 0 ) ( 352 354 0 ) ( -1 0 500 ) cop2_2 0 0 0 1.00 1.00
( -3 0 0 ) ( -3 500 0 ) ( -3 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 3 0 ) ( 500 3 0 ) ( 0 3 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -6 ) ( 500 0 -6 ) ( 0 500 -6 ) cop2_2 0 0 0 1.00 1.00
( 2 0 0 ) ( 2 0 500 ) ( 355 354 0 ) cop2_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0 0 7 ) ( 0 500 7 ) ( 500 0 7 ) cop2_2 0 0 0 1.00 1.00
( 0 1 0 ) ( 500 1 0 ) ( 0 1 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -7 ) ( 500 0 -7 ) ( 0 500 -7 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( -346 354 0 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( 346 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 -1 0 ) ( 0 -1 500 ) ( 500 -1 0 ) cop2_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0 0 6 ) ( 0 500 6 ) ( 500 0 6 ) cop2_2 0 0 0 1.00 1.00
( 1 0 0 ) ( 1 0 500 ) ( -352 354 0 ) cop2_2 0 0 0 1.00 1.00
( 3 0 0 ) ( 3 0 500 ) ( 3 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 3 0 ) ( 500 3 0 ) ( 0 3 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -6 ) ( 500 0 -6 ) ( 0 500 -6 ) cop2_2 0 0 0 1.00 1.00
( -2 0 0 ) ( -355 354 0 ) ( -2 0 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0 0 7 ) ( 0 500 7 ) ( 500 0 7 ) cop2_2 0 0 0 1.00 1.00
( 1 0 0 ) ( 1 0 500 ) ( 1 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -7 ) ( 500 0 -7 ) ( 0 500 -7 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( -346 354 0 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( 361 354 0 ) cop2_2 0 0 0 1.00 1.00
( -1 0 0 ) ( -1 500 0 ) ( -1 0 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0 0 6 ) ( 0 500 6 ) ( 500 0 6 ) cop2_2 0 0 0 1.00 1.00
( 1 0 0 ) ( 1 0 500 ) ( 355 354 0 ) cop2_2 0 0 0 1.00 1.00
( 3 0 0 ) ( 3 0 500 ) ( 3 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -3 0 ) ( 0 -3 500 ) ( 500 -3 0 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -6 ) ( 500 0 -6 ) ( 0 500 -6 ) cop2_2 0 0 0 1.00 1.00
( -2 0 0 ) ( 352 354 0 ) ( -2 0 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0 0 7 ) ( 0 500 7 ) ( 500 0 7 ) cop2_2 0 0 0 1.00 1.00
( 0 -1 0 ) ( 0 -1 500 ) ( 500 -1 0 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -7 ) ( 500 0 -7 ) ( 0 500 -7 ) cop2_2 0 0 0 1.00 1.00
( 7 0 0 ) ( 7 0 500 ) ( 361 354 0 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( -361 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 1 0 ) ( 500 1 0 ) ( 0 1 500 ) cop2_2 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0 0 6 ) ( 0 500 6 ) ( 500 0 6 ) cop2_2 0 0 0 1.00 1.00
( -1 0 0 ) ( -355 354 0 ) ( -1 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 -3 0 ) ( 0 -3 500 ) ( 500 -3 0 ) cop2_2 0 0 0 1.00 1.00
( -3 0 0 ) ( -3 500 0 ) ( -3 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -6 ) ( 500 0 -6 ) ( 0 500 -6 ) cop2_2 0 0 0 1.00 1.00
( 2 0 0 ) ( 2 0 500 ) ( -352 354 0 ) cop2_2 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0 0 7 ) ( 0 500 7 ) ( 500 0 7 ) cop2_2 0 0 0 1.00 1.00
( -1 0 0 ) ( -1 500 0 ) ( -1 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 -7 ) ( 500 0 -7 ) ( 0 500 -7 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( -361 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
( -7 0 0 ) ( 346 354 0 ) ( -7 0 500 ) cop2_2 0 0 0 1.00 1.00
( 1 0 0 ) ( 1 0 500 ) ( 1 500 0 ) cop2_2 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 0 0 -1 ) ( 500 0 -1 ) ( 0 500 -1 ) cop2_2 0 0 0 1.00 1.00
( 21 0 0 ) ( 21 0 500 ) ( -332 354 0 ) cop2_2 0 0 0 1.00 1.00
( 21 0 0 ) ( 21 0 500 ) ( 375 354 0 ) cop2_2 0 0 0 1.00 1.00
( -21 0 0 ) ( -375 354 0 ) ( -21 0 500 ) cop2_2 0 0 0 1.00 1.00
( -21 0 0 ) ( 332 354 0 ) ( -21 0 500 ) cop2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) cop2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) cop2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) cop2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) cop2_2 0 0 0 1.00 1.00
( 0 0 1 ) ( 0 500 1 ) ( 500 0 1 ) cop2_2 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 0 0 2 ) ( 0 500 2 ) ( 500 0 2 ) metal2_2 0 0 0 1.00 1.00
( 13 0 0 ) ( 13 0 500 ) ( 13 500 0 ) metal2_2 0 0 0 1.00 1.00
( 0 -13 0 ) ( 0 -13 500 ) ( 500 -13 0 ) metal2_2 0 0 0 1.00 1.00
( -13 0 0 ) ( -13 500 0 ) ( -13 0 500 ) metal2_2 0 0 0 1.00 1.00
( 0 13 0 ) ( 500 13 0 ) ( 0 13 500 ) metal2_2 0 0 0 1.00 1.00
( 0 0 -2 ) ( 500 0 -2 ) ( 0 500 -2 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( -335 354 0 ) metal2_2 0 0 0 1.00 1.00
( 18 0 0 ) ( 18 0 500 ) ( 372 354 0 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( -372 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
( -18 0 0 ) ( 335 354 0 ) ( -18 0 500 ) metal2_2 0 0 0 1.00 1.00
} // Brush 18
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light_flame_large_yellow"
"origin" "0 0 0"
"light" "300"
} // Entity 1
{ // Object 0 :
Position: (0.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 20, 21
Entity: 0
} // Object 0
{ // Object 1 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 26.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 0
} // Object 1
{ // Object 2 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 2.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 1
} // Object 2
{ // Object 3 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 57.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
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Brush: 2
} // Object 3
{ // Object 4 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 5.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.461538, 0.461538, 0.500000)
Brush: 3
} // Object 4
{ // Object 5 : Rect Prism (8 sided)
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Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.461538, 0.461538, 0.500000)
Brush: 4
} // Object 5
{ // Object 6 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 31.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.461538, 0.461538, 0.500000)
Brush: 5
} // Object 6
{ // Object 7 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 25.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.461538, 0.461538, 0.500000)
Brush: 6
} // Object 7
{ // Object 8 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 1.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.153846, 1.153846, 0.500000)
Brush: 7
} // Object 8
{ // Object 9 : Rect Prism (8 sided)
Position: (0.000000, 0.000000, 54.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.230769, 1.230769, 0.500000)
Brush: 8
} // Object 9
{ // Object 10 :
Position: (0.000000, 0.000000, 57.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 11, 12, 13, 14, 15, 16, 17, 18, 19
} // Object 10
{ // Object 11 :
Position: (-10.000000, 10.000000, 1.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 9
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{ // Object 12 :
Position: (0.000000, 14.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 10
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{ // Object 13 :
Position: (10.000000, 10.000000, 1.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 11
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{ // Object 14 :
Position: (14.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 12
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Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 13
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Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 14
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Orientation (rad): (0.000000, 0.000000, 0.000000)
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Entity: 1
} // Object 21